Studio head Atsushi Inaba clarifies a latest copyright change for the IP.
PlatinumVideo games’ Astral Chain was a reasonably effectively put collectively game, fusing the corporate’s trademark fight with new concepts and a enjoyable world to discover. It’s offered higher than anticipated however there hasn’t been a lot information on its future, particularly when studio head Atsushi Inaba acknowledged that its multi-platform launch was as much as Nintendo.
So when followers seen a copyright change for the game, eradicating PlatinumVideo games’ title, there was some concern. Speaking to VideoGamesChronicle, Inaba responded that the change is “because it seems to be.”
“It’s as it’s written on the web site: Astral Chain is their IP and as such there are limitations on how a lot we really feel we should always discuss.” Upon asking for extra clarification, a spokesperson mentioned that the developer was “not able to reply this query.” For its half, Nintendo hasn’t mentioned something in regards to the franchise since its launch, except for having its characters seem in Super Smash Bros. Ultimate as Spirits for a quick interval.
As it stands, PlatinumVideo games has loads happening. It has Bayonetta 3 in improvement together with unannounced initiatives which ought to obtain new particulars this 12 months. Thus far, it’s unveiled titles like Project G.G. and a brand new in-house engine for its future initiatives whereas teasing one other “Platinum 4″ announcement.” Then there’s Babylon’s Fall, which continues to be in improvement for PS4 and PC. Hopefully, extra particulars on Astral Chain’s future will emerge down the road so keep tuned.
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