Want for Pace might have made a gentle cinematic debut again in 2014, nevertheless it nearly made its solution to tv screens within the mid-2000s, based on former producer Craig Lieberman.


On his YouTube channel, Lieberman detailed how after he was employed as a marketing consultant on Want For Pace: Underground at EA, he pitched a actuality TV sequence to the corporate based mostly on the favored racing sport franchise. Lieberman’s concept was to pit a number of groups towards each other in challenges that have been impressed by the video games, with every squad of contestants being accountable for assembling their very own autos that might be utilized in these occasions.

In accordance with Lieberman, one concept was for groups to compete in a timed lap problem, after which transfer on to a phase the place a panel of judges would vote on their vehicles and efficiency. To tie into the discharge of Want for Pace: Underground, members from every time would go head-to-head in in-game races.

So what stopped Want for Pace from making it to tv units? The 2 major issues have been the budget–which Lieberman estimated to be at over $6 million–and there being simply too many TV reveals about vehicles available on the market already.

The venture was ultimately scrapped, with Want for Pace ultimately ending up on the silver display screen in a cinematic effort that starred Breaking Unhealthy’s Aaron Paul.

As for the sport franchise, the final essential sport within the sequence was 2019’s Want for Pace Warmth, whereas a remaster of Want for Pace: Scorching Pursuit was launched in 2020. Burnout developer Criterion Video games took a break from growing Want for Pace this 12 months in order that it may assist DICE on Battlefield 2042, suspending the subsequent racing sport within the sequence to 2022.

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