Marvel’s Avengers is a game that, maybe in opposition to my higher judgement, I’ve quite a lot of love for. Its single-player marketing campaign featured a giant, enjoyable story, however its endgame co-operative element stumbled out of the gate with a scarcity of compelling post-campaign content material, and it’s by no means actually improved since launch.Considering its material, one would possibly affiliate it with the Titanic-esque “too huge to fail” principle, however latest updates have gotten me genuinely involved about its future. The announcement of a serious XP grind rework is maybe probably the most worrying signal but, because the builders proceed to repair issues that aren’t truly Avengers’ largest points.

Marvel’s Avengers Screenshots

Having spent properly over 150 hours in Marvel’s Avengers, its core fight and the best way it makes every character’s skills really feel is what stored me coming again, regardless of a scarcity of content material. Whether that be new mission varieties, enemy varieties, and even areas. It’s all missing. Case in level: six months after launch, there are nonetheless solely 4 bosses out there to combat, and that has been the identical since launch. Only half of those, Taskmaster and Abomination, are literally supervillains.

For the various who haven’t spent all that point taking part in the web element and grinding their heroes up, however had been maybe contemplating leaping in alongside the next-gen model launch or new Hawkeye story content material, that point will now be much more of a slog.

The dev workforce not too long ago introduced an XP rework that may make grinding hero ranges a slower course of than earlier than.


As you grind your heroes up every of their 50 ranges you unlock skills that actually placed on present the enjoyable that may be had with Avengers, and getting access to these new powers frequently is what retains it from turning into fully stale. The dev workforce not too long ago introduced an XP rework that may make grinding hero ranges a slower course of than earlier than, making an already repetitive course of a fair longer one. As detailed in a weblog put up, the reevaluation of how rapidly XP was born from issues about this pacing:

“The present XP ‘curve’ isn’t actually a curve in any respect. In most RPGs, the quantity of XP it is advisable stage up will increase as you achieve ranges in a curve, however our system is a straight line. This has led to pacing points, similar to ability factors at present being rewarded too quick which can be complicated and overwhelming to newer gamers.”While most RPGs I’ve ever performed do require extra XP per stage than the previous ones, these have a tendency to supply a stage or selection and replayability that Avengers merely doesn’t have. In reality, the pace through which you stage up characters and achieve new superpowers was one of many extra welcoming points of Avengers’ postgame. For an expertise designed to allow you to play as among the most beloved superheroes of all time, continually gaining new skills and mixing and matching them to create your personal variations of those heroes is what stored me taking part in repeatedly early on, and I by no means discovered it overwhelming.

This resolution is somewhat bewildering, particularly when coupled with the minimal quantity of content material added since launch. The XP rework wouldn’t appear to be such an pointless change if there was sufficient selection in gameplay to help it, however with out that it seems like a step within the improper course. Adding extra of a grind to a game that’s at its least satisfying when grinding, isn’t what anybody is in search of.

Adding extra of a grind to a game that’s at its least satisfying when grinding, isn’t what anybody is in search of.


It’s particularly irritating as a result of I’ve remained hopeful – on the eve of each War Table stream that’s come alongside I’ve thought to myself, “perhaps that is the one the place the issues are addressed.” That thought has but to change into a actuality.There’s been no phrase of the Secret Lab missions that should take a look at max stage characters, and with out these there’s little or no incentive to grind for higher loot in any respect. Months have handed with none signal of a roadmap for his or her addition, and it is simply laborious to not really feel frightened by this – particularly when, bizarrely, some gamers managed to accidentally play part of the Secret Lab missions back in September.

Months have handed with none signal of a roadmap.


Considering the state of the world proper now, there are certainly very legitimate causes for delays to among the introduced content material. But it is the dearth of communication to Marvel’s Avengers devoted participant base, coupled with suddenness of bulletins like these, which can be irritating.

March 18 may have been a second the place Marvel’s Avengers rewrites a few of its wrongs to carry again lapsed gamers and appeal to a brand new group of gamers, as Hawkeye enters the combat alongside his collection of story missions plus the arrival PS5 and Series X variations. But many might now be delay by the elevated grind that awaits them. The XP curve change received’t apply till that date, which means there’s an incentive for gamers who at present personal the game to play now if they need a neater journey to Level 50, and even the builders appear to know that.

“If you’ve a personality who isn’t stage 50 and wish to pace up their progress, take this time to take action earlier than the replace on March 18”, reads the announcement.This will go away many caught between the choice of taking part in the identical missions in an inferior model of the game now, or ready to play a technically enhanced model however for lots longer. What ought to have been an thrilling new starting for Marvel’s Avengers might properly flip right into a stuttering restart with a participant base consisting of fatigued veterans and bemused newcomers.

I wish to love Marvel’s Avengers. In a yr’s time, I wish to look again and see the success it is change into. For that to occur although, there must be higher communication with followers, and a real backwards and forwards concerning the problems followers have with the game. Of all of the complaints I’ve seen about Marvel’s Avengers, none had been about how surprisingly fast leveling up your heroes may be, however virtually all have been in regards to the dearth of enjoyable available when you’ve achieved that.

There must be higher communication with followers, and a real backwards and forwards concerning the problems followers have with the game.


Hopefully the “too huge to fail” principle performs out and I’ll be having fun with this game for years to return, however this week’s announcement felt like an unhelpful shift within the present forward of a possible iceberg arriving on March 18.

Simon Cardy at present has energy stage 150 Iron Man, Thor and Black Widow however no motive to make use of them. Please sympathise with him over on Twitter at @CardySimon.





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