As Ethan is subjected to a really fascinating dialogue between the “Lords” of this area on who will get to have some enjoyable with him, the unusual man named Heisenberg can be named the winner by their chief – Mother Miranda.
You received’t have lengthy to make sense of all of it earlier than Heisenberg begins his personal model of The Running Man with you as the primary attraction.
- Escape Heisenberg’s Games
As quickly as you drop into the pit, begin sprinting down the hall and evading the enemies showing on the sides. When you attain a fork within the street, flip a tough left to keep away from incoming Lycans, and work together with the wood beams to create a path ahead.
You’ll should drop down right into a slim platform over a pit, so preserve shifting ahead and dash previous the archers till you’re ambushed once more and fall deeper into the caverns.
With barely sufficient time to get well out of your fall, the spiked ceiling above you’ll begin to come crashing down, so waste no time in shifting to the wall in entrance of you to kick away the wood planks and crouch into the subsequent hallway.
Once you drop down into the subsequent huge room, issues will get much more dire as spinning blades begin coming for you – with no option to go them. In order to outlive, look again on the wall you simply dropped down from, and one nook can have the smallest of alcoves to cover in because the blades draw shut – however not shut sufficient to kill you.
Once the entice breaks down, you’ll be capable of crawl via to the opposite facet, and examine two crates that have been shredded to search out some loot’. Move ahead via a number of small rooms and corridors crammed with inert traps – it appears all of them suppose you are useless, because the place is abandoned and devoid of enemies.
Finally, you’ll attain a door to unlock that can take you proper again to the room you first met Heisenberg, and now you can use the lever to open the best way ahead.
- Look for Rose within the Castle
Goat of Warding – As you discover the creepy winery outdoors, test alongside the partitions close to the “scarecrows” to identify a goat alongside the rocky outcroppings, and shoot it to interrupt the bobbling trinket.
The small Vineyard has a couple of creepy scarecrows and a Herb, however not a lot else, so proceed as much as meet a really fascinating service provider.
The Duke, as he’s referred to as, can present companies that embody shopping for and promoting a wide range of objects, in addition to upgrading your weapons. You most likely don’t have an excessive amount of Lei at this level, so it is likely to be finest both to simply promote some treasure you’ve discovered, or purchase the Shotgun Ammo recipe.
Castle Dimitrescu Entrance
Leave the Duke behind (you haven’t seen the final of him), and enter the fortress correct. You’ll arrive in a modest entrance corridor with a portray of three girls, the daughters of Lady Dimitrescu. While you’re not ready to return the best way you got here, you can begin vandalizing the property in earnest.
Be positive to test the doorway corridor for an urn you’ll be able to break, and a cupboard with glass you’ll be able to break to succeed in some Gunpowder. There’s additionally a raise room to the fitting with some Lei on a desk, however with the raise inoperative, head left as an alternative and sneak a peek on the Guest Book File earlier than shifting via the door.
Most of the doorways you go right here can be locked, forcing you on a slim path – however a minimum of you’ll be able to break one other urn. You’ll be drawn into a terrific corridor with a small staircase and a few type of door with an inscription.
However, earlier than you may make sense of all of it, the daughters of Lady Dimitrescu will introduce themselves – slightly painfully – earlier than taking you to their mom.
After the following cutscene, you’ll be left to hold round and await them to come back again – which you must most likely not do. As painful because it’s going to be, you’ll must lookup at your proper hand and work together with it to free your self, and eventually get again in your toes. Thankfully, Ethan appears to be made from some fairly stern stuff.
Before you permit the bedchamber, choose up the Crimson Glass from a close-by desk, and cautiously make your method again in the direction of the Hall of the Four.
The door previous the opposite room is locked, as is a close-by drawer, however to flee you’ll be able to look in the direction of a fire grate and crouch right down to discover a hidden passage past.
Grab some Rusted Scrap on the left as you enter the slim crawl area, and transfer to the top of the corridor to discover a statue holding a Maroon Eye Ring, and the statue will pivot to disclose a secret passage again to the fortress halls.
As you exit the key passage, open a drawer reverse you to seize some Chem Fluid, after which flip to interrupt a glass cupboard and acquire a Crystal Fragment. The door to your left leads again to the corridor you have been kidnapped in, however you may also head again down the corridor to unlock the doorways to the bedchamber, and search for some Gunpowder in one other drawer close to the door.
In the Hall of the Four, it received’t be lengthy earlier than 4 angel statues seem out of the bottom with totally different markings the place their heads must be – a puzzle that stops you from leaving the fortress, and also you’ll have to come back again with the fitting instruments afterward. For now, have a look via the small door reverse the place you got here in to search out the Merchant’s Room, the place The Duke has now taken up residence in a Safe Room.
You should purchase or promote some additional wares, save, and likewise be aware of the Labyrinth Puzzle on this room, and the close by observe, The Labyrinths File.
- Find Dimitrescu’s Chambers
Your finest wager of discovering your daughter at the moment lies in Dimitrescu’s room, however to get there you’re going to want to look up and down this expansive fortress.
Thankfully, the doorways to the Main Hall have been unlocked, and now you can head as much as the big room, and unlock the door main again to the Entrance Hall.
Near the door to the doorway corridor, search for a drawer containing Handgun Ammo, and an urn within the far nook to interrupt. The door past is at the moment locked, so make your method up the steps to the second degree.
Head into the Wine Room and seize the Chem Fluid on the barrel, and test the primary desk for the Winemaking History File that mentions a useful bottle adorned with silver flowers, very similar to the bottle stand on the finish of the room.
Back within the higher Main Floor, look to the fitting for some urns you’ll be able to break, and a locked door.
Moving to the opposite facet of the higher flooring, cease to take a look at a big portrait of a person together with his hand prolonged. The high of the body gleams – and you’ll shoot it to realize a Crystal Fragment.
Once you’ve damaged the final urn, examine the locked Prioress Door that’s lacking an eye fixed. If you performed the Maiden Demo, this can be very acquainted. Look in your Key Items and examine the Maroon Eye Ring, and look at it to realize the Maroon Eye, which you’ll then place within the door.
However, as quickly as you enter, you’ll be assaulted by certainly one of Dimitrescu’s daughters, who desires nothing greater than to empty out your whole great blood. Don’t hassle attempting to run again to the Main Hall, and don’t waste your bullets – they received’t have any impact (in addition to slowing her down only a bit).
Instead, proceed down the hall you simply unlocked. An insect swarm will stop you from utilizing the door once more, so run down and take a fast left right into a Dressing Room. Before she can provide chase, transfer to the again of the room and destroy the weak wall to discover a secret passage with a pit – and leap in earlier than the vampiress can attain you.
Castle Dimitrescu – Basement
In this underground passage, you’ll be secure from her advances for the second. As you progress via the outdated room, search for a tray desk with A Maid’s Diary File you’ll be able to learn to get an essential clue about Dimitresu’s daughters.
Moving down the steps, seize some Rusted Scrap from an alcove as you progress nearer to the music, and crouch down on the finish to discover a small gap resulting in a room a sure girl of the fortress simply occurs to be leaving, carrying what seems to be the silver-adorned bottle you want.
With Dimitrescu gone, look on a desk close to the place you crawled out to get some Handgun Ammo, and transfer across the Tasting Room to the subsequent set of stairs.
Note the ceiling as you enter the sloping corridor – there’s one other glow within the ceiling you’ll be able to shoot to get one other Crystal Fragment.
Further into the Wine Cellar, crack open a close-by crate, and make your method into the Hall of War. What looks as if a useless finish is definitely a puzzle, the clue to which will be discovered as you flip round. “Trust the sunshine.”
Get to trusting with the sunshine by shifting into the hanging brazier to push it in the direction of every of the pillars on the facet. Push all of them the best way, and every will mild up when it touches the hanging hearth. Once each are lit, the best way can be made clear.
You’ll be down within the jail now, which is eerily silent. Move via the primary row of cells till you attain a blockade, and test on the fitting for a Treatment Candidates File. Head left via a cell with a damaged wall to get across the barricade, and search the other cell for one more letter, an Observation Report File.
Once you attain the bigger open room lined with cells and hanging physique luggage, you’ll seemingly hear that you simply’re not alone down right here anymore. Before continuing on, test every of the cells alongside the partitions for crates to interrupt’.
Slowly enter the subsequent hallway, and prepared your self, as three cold ghouls referred to as the Moroaica will begin shambling out to greet you. These enemies are slower than Lycans, however will typically attempt to swarm you and swing some lethal wanting weapons round.
Slowly backpedal into the earlier rooms as you goal for the top when attainable. If they get too shut, you may also shoot their legs and arms to disarm and stun them to get some respiratory room, in any other case lead them on a chase via the broader earlier room, and be ready to dam their strikes and shove them again when wanted.
Once the primary group has fallen, head again into the corridor and search the cell on the left for some Lei and transfer alongside the damaged cell partitions in the direction of one other crate – however look ahead to a gap within the wall on the finish the place one other Moroaica will crawl out of – and unload on her earlier than she will get up.
Grabbing the Pipe Bomb from the crate the place the Moroaica crawled out of, see if you will get any use out of it as you progress into the Chamber of Solace.
Move ahead via the room rapidly till you see a number of Moroaicas popping out of the cells to greet you – then backpedal and toss your pipe bomb to attempt to catch all the group, and mop up the remainder after the explosion!
Loot the corpses as they flip to mud – which ought to embody a trinket from the Maiden Demo, Ingrid’s Necklace, and seize some Shotgun Ammo on a close-by barrel earlier than you progress in the direction of a gap within the ceiling, the place one other Moroaica or two ought to shamble out. You ought to have much more room to allow them to stumble in the direction of you as you’re taking some nicely positioned headshots. Finally, search the cells on the fitting wall for Handgun Ammo and Rusted Scrap.
As you progress into the subsequent dungeon space, there’s a mysterious locked door up forward, however as you flip proper you’ll run into certainly one of Dimitrescu’s daughters. To escape, you’ll must rapidly navigate the maze of bars and get round her to the exit.
Dimitrescu’s Daughters – First Fight
Back as much as let her come via the primary gate, then run proper to the far wall and thru a damaged wall again in the direction of the center. She’ll seemingly attempt to ambush you right here, so both duck previous her, shoot to disperse her, or time a block and dart proper once more to the far wall, transfer left and take the steps to get away.
The vampiric younger girl will preserve following you – so hurry previous the objects for now as you go up the steps and to the fitting, and also you’ll discover a weak wood wall to work together with. Before you will get away, she’ll launch you into the subsequent room – however within the ensuing battle her weak point can be realized.
With the intense chilly blowing in, she received’t be capable of dodge your bullets anymore, so take the chance to swap to your shotgun and unload a bunch of slugs into her face. She could also be slower now, however she will be able to nonetheless struggle, and can swing wildly along with her sickle. You can attempt sidestepping her to strafe across the room, however in the event you get cornered, time your block to punch and power her again, and let off a couple of rounds whereas she’s surprised.
There’s extra Handgun Ammo on a desk on the facet of the room, and on the shelf within the again. use them in the event you get low, and preserve unloading pictures till she lastly begins to freeze in place, and finally she’ll shatter at your toes, forsaking a Crystal Torso you’ll be able to promote to The Duke. One daughter down, two to go.
Note – Not solely are breaking the home windows a key part of creating Dimitrescu’s daughters susceptible, there’s additionally an achievement / trophy in it for you in the event you can break each window attainable within the fortress (you’ll be able to inform they are often damaged in the event that they aren’t coated by curtains). You can shoot the opposite window on this room to get began on this job.
If you escaped the basement slightly rapidly, you’ll be able to head again now to search out Chem Fluid on a barrel by the passage entrance, some Shotgun Ammo by the steps down, in addition to extra ammo and Lei within the crates again within the maze.
Moving into the kitchen, remember to seize the Sanguis Virginis from the bloody bowl, after which test a close-by cupboard for A Cook’s Diary File. Before leaving the kitchen, smash the crate, and test the fireside for some Rusted Scrap.
The actual prize waits within the subsequent corridor – you’ll be able to spy a small briefcase on a desk subsequent to a locked drawer, and opening the briefcase reveals your first Weapon Mod, the LEMI Recoil Compensator!
As for the locked drawer, remember to search the desk alongside the corridor for a Lockpick – although it’s your alternative if you wish to unlock the drawer behind you for a Wooden Angel Statue you’ll be able to promote for Lei, or head again to the bedchamber to unlock a drawer with Shotgun Ammo, simply remember to apply it to certainly one of them.
The Dining Room has a locked door resulting in the Courtyard, however for now a minimum of you’ll be able to examine the drawers on the far finish for Gunpowder, and look rigorously alongside the ceiling for a glowing spot to shoot and declare a Crystal Fragment.
Note – Even although you’ve defeated one, the opposite daughters of Dimitrescu will nonetheless hang-out your footsteps once in a while, and should attempt to chase you within the areas across the Great Hall. Luckily, they transfer pretty gradual, quit simply, and received’t go into the Dining Room or equally chilly areas close by, providing you with a number of locations to flee.
With the bottle of bloodwine in your palms, head again to the Main Hall and up towards the Tasting Room on the second flooring, and place the Sanguis Virginis on its rightful stand to unlock a secret room that holds the Courtyard Key, in addition to some Gunpowder.
Now could be a good time to move again to The Duke and save, promote the crystals and treasure’s you’ve gathered, and purchase some upgrades to your weapons – you’ve nonetheless bought much more to discover within the fortress, and it’s solely going to get extra harmful!
Castle Dimitrescu – The Path to Dimitrescu’s Chambers
Using the Courtyard Key, head via the Dining Room into the big expansive open space. It’s just a little too quiet, however fortunately there’s no hazard to talk of but. There’s an urn to the left with loot’, and one to the fitting as nicely. Searching the decrease courtyard’s railing, you’ll be able to choose up a Herb among the many foliage, and spy an urn on the far facet of the courtyard.
There’s additionally a small yellow birdcage hanging beneath the balcony on the south facet of the courtyard you’ll be able to shoot down for 1,000 Lei.
Since you’ll be able to’t undergo the door on the left, take the far proper door to path after the ominous girl of the fortress as she heads upstairs. Once she’s gone, open a drawer on the left for Chem Fluid, after which transfer up the steps to interrupt an urn.
As you progress into the grand hallway, you’ll hear Lady Dimitrescu raging behind a locked door, so you’ll want to search out one other option to recover from to her room.
Opposite her room is a map of the primary a part of the fortress – exhibiting you that there’s a path to the Terrace to get behind her chambers, however the best way received’t be that simple.
The finish of the corridor resulting in the Terrace is blocked (however you’ll be able to break open a glass cupboard to get some Gunpowder, and spot some Handgun Ammo in a drawer earlier within the corridor). Instead, head into the Hall of Ablution to come across your subsequent puzzle.
The Hall of Ablution contains a pool of blood surrounded by 4 totally different statues dealing with each other. In order to resolve this puzzle, you’ll must make the statues face a sure method – and the clue is in an engraving on the finish of the room:
“Women are blind to male advances, however the poor shall take their probabilities to offer their lord their bounty sown, in order that quickly the wine could circulate.”
Since the ladies are blind to male advances, ensure that each the noblewoman and hooded girl holding the wine face one another. And with the poor giving their lord their bounty, flip the group of males in the direction of the person on the horse. The rider ought to nonetheless be dealing with the hooded girl, thus finishing the puzzle and draining the pool.
Goat of Warding – As you descend into the depths of the Distillery, look close to the candles to identify one other bobbling goat you’ll be able to destroy.
Carefully make your method via the bloody waters and seize some Rusted Scrap earlier than shifting via the slim corridors, and observe the Moroaica falling into the waters earlier than disappearing. There’s a crate close by’, and as you flip round to the subsequent hallway, transfer slowly and it’s possible you’ll discover small ripples emanating up forward.
A Moroaica will come out of the blood waters to seize at you, so rapidly backpedal and unload into its face to place it down.
Moving into a bigger space, one Moroaica will seem behind a line of barrels, whereas one other will pop up down a hall on the left. Try to take them out one by one so that you don’t get flanked, after which seize some Handgun Ammo by a barricade, and transfer to the subsequent corridor.
Watch for one more Moroaica to pop up in entrance of a crate you’ll be able to break, after which slowly transfer via the hall to identify one other Moroaica after the hanging our bodies that can come as much as lunge at you. Before shifting into the subsequent room, look to the fitting for some Metal Scrap.
There’s a bigger distillery room right here, and extra Moroaicas will seem within the far nook – making it a terrific alternative to plant a mine for all of them to journey on as they stumble ahead.
Look behind some containers within the nook for Gunpowder, and break the final crate right here, after which transfer up the steps on the finish however be careful for one final Moroaica attempting to ambush you, and break the crate behind it earlier than climbing again as much as the Terrace.
Up on the Terrace, look behind you for a Herb, after which take a look at the small room for a Save Point and a few Lei beneath the piano.
When you’re prepared, cross the rickety balcony to listen in on Lady Dimitrescu as she will get a name from her grasp – and observe that she locations a key beneath the candle holder. After she leaves the room, break a close-by urn on the balcony, after which head inside.
Rose is nowhere to be discovered, however you’ll be able to a minimum of test a settee for Alcina Dimitrescu’s Diary File, and seize Dimitrescu’s Key from the place she threw the vainness.
She’s locked the door she left via – so use the important thing on the primary door, solely to get caught within the act.
Castle Dimitrescu – Dungeons
Ethan will get thrown into the dungeons – actually. You’ll must discover a method again up, so begin winding via the passages and choose up some Gunpowder from a bucket subsequent to the cell, and loot a crate close to a gap main out into the Dungeon.
The Dungeon is huge, stuffed with twists and turns, and too empty to be trusted. Note the gates all over, and transfer to the again proper to discover a crate with loads of loot’, in addition to Chem Fluid down close by.
As you attain the primary gate, you’ll quickly discover that Lady Dimitrescu is bored with letting you do what you please – and also you’ve actually gotta hand it to her brash interruption.
In order to outlive, you’ll want to maneuver as rapidly as attainable given the circumstances. Since you’re very a lot wounded, you’ll must lure Lady Dimitrescu into charging ahead earlier than ducking into facet passages to slide round previous her. She can deal unimaginable harm, and after extending her claws, she’ll lunge ahead – so remember to duck round cowl to place distance on her when she prepares for a lunge.
It’s essential to notice that opening the gate you have been attempting earlier will nonetheless take a while, and also you seemingly can’t simply stand round ready whereas Dimitrescu is on the rampage. Let her chase you across the pillars till you notice the gate has absolutely opened, after which make a mad dash to the top of the subsequent hall, down the steps, and into the Hall of Sorrow.
Grab the Mask of Sorrow, one of many 4 puzzle items wanted to flee the fortress, and the platform will raise again as much as the Courtyard.
Thankfully, now that you’ve got a long way on Lady Dimitrescu, Ethan will be capable of rearm himself because the raise goes up.
Finding the Mask of Joy
The Courtyard is now teeming with Moroaicas. There are loads of them, so it’s finest to not stick round and allow them to beset you on all sides. It’s higher that you simply both rapidly run off again to The Duke, or make the most of Dimitrescu’s Key to enter the door on the north facet of the Courtyard.
You also can rapidly run again to Dimitrescu’s chambers and test her rest room that was locked earlier than to discover a drawer with treasure – Lady’s Lipstick.
Note – If you resolve to return to The Duke he’ll give some extra phrases of encouragement, however you must anticipate to start out encountering Lady Dimitrescu typically now. Much like Jack Baker or Mr. X, Lady Dimitrescu will begin wandering the halls of the fortress in an try to tear you to items. Bullets don’t have any impact on her (aside from making her pause to shake it off once in a while), and her lunging claw swipes have a lethal attain and deal a ton of harm.
Things can get even worse if certainly one of her daughters additionally reveals up, so be ready to both use the facet passages to get across the Main Hall, or beat a hasty retreat to the Merchant’s Room the place she received’t observe, and wait till she wanders off.
Crossing the Courtyard, use Dimitrescu’s Key to enter the lobby of the Opera Hall, and seize the Castle Map (Annex) from the wall throughout from you. The door downstairs is locked, so head up and break a glass cupboard on the high to seize some Gunpowder, then look in a close-by desk for Handgun Ammo and the Grand Chambermaid’s Notice File earlier than you enter the Opera Hall.
As you enter the higher balcony space, you’ll little question hear the noise of a number of Moroaicas lurking close by. Pause for a second and take a look at the ceiling above the small desk right here to shoot a shiny Crystal Fragment right down to seize, then test the desk on the far finish to seize and examine the Further Observations File.
Moving alongside the balcony, head left first right into a small room the place a Moroaica is ready to seize you. After dispatching it, look close to the disassembled labyrinth puzzle for a Flower Swords Ball, the merchandise you could work together with the labyrinth puzzle within the Merchant’s Room.
Head again across the different facet of the balcony and look ahead to extra Moroaicas across the stairs happening, and observe the locked drawer on the high of the steps that holds Sniper Rifle Ammo. There’s an urn on the backside of the steps, in addition to Rusted Scrap within the hearth, Gunpowder on a chair within the nook, and an Insect Observations Journal File on a small desk.
Turn your consideration to the piano for a small and straightforward puzzle. You must match the piano keys to the sheet music displayed as a way to resolve the puzzle. If you don’t learn sheet music – to not fear, as urgent a key will present you ways shut you’re to the precise observe, and also you want solely go to the fitting to go greater, or left to go decrease. Once you hit the fitting observe, you’ll transfer onto the subsequent, so that you don’t should get all of the notes in a single flawless string.
Numbering the keys from left to proper, the right sequence is:
- 15, 12, 14, 13, 13, 16, 15, 16, 17, 17.
Completing the puzzle will unlock a small slot within the piano that holds the Iron Insignia Key, unlocking much more areas of the fortress for you.
With the brand new key in hand, unlock the far door – however be cautious ought to Lady Dimitrescu seem to attempt to pursue you, and double again the good distance via the Opera Hall if you could. She’ll cease giving chase as you employ the Iron Insignia Key on the Library Door – however solely as a result of another person is ready for you.
Dimitrescu’s Daughters – Second Fight
Another of Dimitrescu’s Daughters is ready to slice you up within the Library, and there’s no escape till you defeat her.
Ethan seems to be too well mannered to drag again the thick curtains on the home windows on this room, however there’s a huge skylight, and the important thing to her demise lies with it. Look across the heart of the room’s small wood pillars close to the far door to identify a small deal with you’ll be able to pull. Doing this may slowly open the skylight, letting all that frigid air into the room and leaving the daughter susceptible to assault.
She’ll seemingly panic when this occurs, and begin attempting to run across the room to evade you, or alternate attacking you along with her sickle in the event you get too shut, so make the most of the shotgun to interrupt her advances, and take pictures from afar with the handgun when she runs.
Note that the skylight controls are timed, so preserve an ear open to listen to them slowly shut once more. As quickly because the skylight closes, race again to the controls to open it as soon as extra and preserve her susceptible till she slowly stops shifting and crystallizes, leaving one other Crystal Torso. Two down.
There’s a lot ammo right here to seize in the event you want it, together with Handgun Ammo in a again wall drawer, and on one of many cabinets dealing with the middle, and Shotgun Ammo on a shelf dealing with the wall.
Leaving the Library behind, you’ll enter the Hall of Joy, which holds the second masks you could get out of this fortress – the Mask of Joy.
Now that you’ve got the Flower Swords Ball, it is a good time to dip again to the Merchant’s Room and take a look at your hand on the Labyrinth Puzzle. It’s a reasonably simple game – tilt the big fortress to roll the ball and attempt to land within the gap with the crimson flag.
You can do that by rolling the ball left after which down, then rigorously to the fitting to cross the elevating and reducing bridges. After rolling it up, slowly transfer to the left to keep away from the a number of false holes within the center – so long as you progress slowly, you’ll be able to have the ball hug the underside lip to succeed in the outlet with the crimson flag. This will reward you with a Crimson Skull, price 8,000 Lei.
Finding the Mask of Pleasure
There’s two extra masks to search out, and they are often performed in both order – however there’s a great purpose to go after the Mask of Pleasure first.
Skirt across the Main Hall’s higher flooring to the south facet the place you escaped into the jail earlier – however this time use Dimitrescu’s Key on the finish of the lengthy hallway. You’ll find yourself within the Hall of Pleasure, and the women received’t observe you in. However, you received’t be capable of simply stroll away when you seize the Mask of Pleasure, because the door will seal until one thing is adorning the statue.
Look across the room, and break an urn, and test a close-by drawer for a Silver Ring (however don’t promote it as is simply but!). There’s additionally a glowing Crystal Fragment on the ceiling you’ll be able to shoot down.
Looking rigorously, you’ll be able to spot a gap within the hearth you’ll be able to crawl via that results in a secret passageway with some Rusted Scrap on a shelf.
Dimitrescu’s Daughters – Third Fight
The final of the three daughters will ambush you within the Armory, and there are not any breakable home windows or skylights to talk of – however there’s a giant crack within the wall coming from behind a shelf.
As quickly because the struggle begins, dart previous the daughter to the shelf and pull it apart to identify a weak stone wall you could open someway.
Run to the far proper desk to search out a number of Pipe Bombs, and rapidly toss one on the crack with mild coming via it. The blast will rupture the stone wall, letting all that great chilly air inside.
The struggle will play out a lot the identical because the others – in her susceptible state, you’ll be able to preserve her from attacking with well-placed shotgun blasts, or get a long way and unload along with your pistol – and even one other Pipe Bomb if you end up low on ammo. There’s additionally extra Shotgun Ammo and Handgun Ammo on the barrels within the room.
She can nonetheless deal main harm, so be prepared to dam and push her again if she begins swinging, then backpedal and open hearth till she begins to wildly swing round whereas crystallizing.
Finally, all three daughters will bother you no extra.
You nonetheless want a method out of the Hall of Pleasure, so go searching and remember to seize the Lockpick the place the Pipe Bombs have been, then lookup on the high of the wall to discover a Mounted Animal Skull.
Grab it, and examine the top to discover a screw on the again you’ll be able to take out, providing you with the Animal Skull with the identical 4 factors because the Mask of Joy.
Replace it on the big sculpture, and also you’re free to go.
Finding the Mask of Rage
There’s just one masks left, and also you’ll must go to nice heights to succeed in it. Return to the Main Hall and slink round again to the Hall of Joy, after which duck into the Atelier (Lady D received’t observe you right here, fortunately).
Inside you’ll discover Handgun Ammo in a big class cupboard, a really imposing portrait of Lady Dimitrescu, and one other portray with 5 bells and a observe, “Let the 5 bells of this chamber ring out”. In order to proceed, you could discover and strike every bell – a fireplace will mild to substantiate, and yow will discover them within the following places:
- Just beneath the small staircase on a small desk.
- On high of the big glass cupboard that held the ammo
- Swinging forwards and backwards via the holes within the wall alongside the gears
- On high of the chandelier
- Through the skylight off within the distance in view from the balcony on the high of the brief stairs
Once all 5 are struck, the big portrait will transfer apart, revealing a path ahead.
As you enter the passage, look in an urn on the left to seize a Herb, then climb the lengthy ladder into the Attic.
Goat of Warding – Once you enter the Attic, go searching from the place you got here as much as spy one other bobbling Goat close by behind the ladder amongst some containers.
Continue via the deserted room to search out Gunpowder in a field on the fitting, and a Treasure Map subsequent to a breakable crate.
Turning round, don’t miss the susceptible physique of a Moroaica mendacity within the nook, and take it out earlier than it could possibly rise as much as struggle. Grab the Lockpick she was guarding, then search the other facet of the room for a desk with the Rumors of a Dagger File, which will be the key to defeating the girl of the fortress.
As you progress to go away the Attic, don’t miss the F2 Rifle on a chair on the finish of the corridor. You could should do some stock juggling to suit it in, and it’s possible you’ll need to think about shopping for the stock improve from The Duke to make issues simpler.
Out on the Rooftops, you’ll witness a number of winged creatures referred to as Samca withdrawing across the space, earlier than circling the spires or perching on ledges close by. You can both attempt to snipe a couple of of them early, like on the one close by that perches to the fitting, or await them to come back to you.
These enemies are lots like flying Moroaica, however they dart round a lot quicker. They’ll attempt to get you to waste ammo darting forwards and backwards earlier than flapping a number of instances and swooping at you with their unusual horn-like protrusions. However, even a couple of well-placed handgun pictures can ship them crashing to the bottom, letting you both unload extra bullets or slash them with a knife till they expire.
Be positive to test the sloping roof as you kill the primary Samca, and also you’ll discover an urn to interrupt.
Further up yow will discover a Lift to take you again right down to the Entrance Hall, creating a pleasant shortcut again right down to the primary flooring. As you descend, look to the wall above the door main out to identify a Crystal Fragment you’ll be able to shoot down and acquire.
Back up on the Rooftops, crack open the urns on the opposite facet, and put together for one or two Samcas to ambush you as you make your method alongside the outer roof. If a number of enemies present up directly, you may also wait till they dive near take them out with a well-placed shotgun blast. Some could drop a Crystal Wing which you could promote for a pleasant revenue.
Keep shifting alongside the rooftops till you attain a useless finish, then head up the slope and search for some Gunpowder on a ledge as you progress to the center.
As you progress in the direction of a small spire within the center, left of the zipline, remember to look above the small window to identify a small glowing Crystal Fragment you’ll be able to shoot down and add to your assortment. Cross over the sloped tiles into the inside rooftop to search out an urn to destroy.
Two extra Samcas wait within the spire above, however you’ll be able to snipe certainly one of them early because it perches on the highest if you need. Break the urns within the Belfry, after which take the zipline over to the Tower of Rage.
In right here, yow will discover the ultimate masks, the Mask of Rage, and eventually try to flee this place.
You can attempt taking the raise down, however there’s a great probability Lady Dimitrescu is ready for you on the Entrance Hall, which can power you to rapidly run again to the raise and go up, taking the longer method again via the Attic.
The Prison Treasure
Remember that you simply discovered a treasure map within the Attic that pointed to a locked door close to the prisons the place you killed your first daughter of Dimitrescu? Head again down that method, and take out any Moroaicas that now wander the dungeons till you attain the locked door, and open it utilizing the Iron Insignia Key.
Inside is a puzzle much like the opposite Prison puzzle, however this one could be a bit extra annoying to take care of. There are two swinging braziers – each unlit, guarding a sarcophagus which you could’t attain. In order to mild the swinging braziers, take a look at a cracked wall close to the again the place a lightweight supply is emanating from. Search the close by partitions for a Pipe Bomb and blow open the wall to disclose a big torch.
The troublesome half now’s utilizing the wonky physics of attempting to push a swinging brazier in first individual with out having the ability to straight maintain it. You can attempt to push them by operating into them, however it’s not really useful. If you need a a lot simpler time, you’ll be able to crouch down and hearth a couple of nicely positioned pictures to ship the brazier shifting a lot faster.
As lengthy as you are correct and don’t thoughts losing a number of bullets, you’ll be able to mild each the braziers this fashion – simply keep in mind each braziers will have to be swinging in the direction of one another to mild up, so it’s possible you’ll must stagger your pushes or pictures. Luckily, there’s Handgun Ammo each in an alcove and in a crate.
Completing the puzzle will unlock the sarcophagus for you, getting you the Azure Eye Treasure, that may be mixed with the Silver Ring you discovered within the Hall of Pleasure to make the Azure Eye Ring, which sells for rather more Lei. Be positive to additionally test the alcove the place the standing torch is to search out some additional Lei and a Crystal Fragment on a crate.
IMPORTANT – Make positive you might have every part you want, and have explored all the fortress – and purchase some upgrades from The Duke (together with the stock growth in the event you haven’t already) by promoting all of the treasure you’ve discovered thus far. Once you permit, you received’t be capable of get again contained in the fortress, so depart no stone unturned if you take care of being a completionist.
When you’re prepared, sneak again into the Hall of the Four (and ensure Lady Dimitresu’s again is turned as you slowly place every masks on the angel busts to slowly open the exit to the fortress. For reference:
- The Mask of Joy has one peg
- The Mask of Sorrow has two pegs
- The Mask of Hatred has three pegs
- The Mask of Pleasure has 4 pegs
Break the urns in your method out’, in addition to extra urns on both facet of the walkway outdoors.
As you enter the Tower of Worship, you’ll discover a lone sarcophagus that has the one merchandise you could degree the enjoying discipline towards Lady Dimitrescu – a poisoned dagger. Speaking of her…
Boss Fight – Lady Dimitrescu
Video Guide – Lady Dimitrescu Boss Fight
You’ll now have an unique take a look at Alcina Dimitrescu’s true type, and it’s not a reasonably one. However, this state has left her susceptible, particularly the humanoid type on high of the big winged creature.
In order to outlive, you’ll must shoot rigorously to hit her weak type on high, whereas dodging the lunging chompers of the terrifying beast beneath. To begin, she’ll depart you on a stairway up on the tower, however block your path. Get her to maneuver away by aiming at her humanoid part along with your pistol, and she or he’ll finally fly away.
Quickly run up the steps and seize every part you see – the Sniper Rifle Ammo, First Aid Med, Shotgun Ammo, and Handgun Ammo.
As you progress into the central tower, she’ll land on the facet and begin slowly pursuing you in a circle across the tower. You’ll need to take a couple of nicely positioned shot at her higher physique, then transfer again earlier than the beast’s jaws lunge at you.
It will at all times rear again for a second earlier than lunging ahead, providing you with the cue to show and dash away because it smashes via particles to get at you.
Look for the moments after its lunge when its wings transfer again to reveal Dimitrescu to your pictures, and both get near the facet for some shotgun blasts, or preserve your distance whereas turning to let off some handgun pictures earlier than operating away once more.
After sufficient harm is dealt, Dimitrescu will take to the skies across the tower. Wait for her to start out floating round within the air in a relative holding sample, and she or he’ll start to summon an insect swarm. If not stopped, the swarm will finally come to the tower and chase you, dealing harm over time until you’ll be able to outrun it. Instead, shut her down as quickly as you see her start this transfer by sniping her along with your rifle, and she or he’ll drop down after one or two hits.
After getting knocked out of the sky, await her to crash land again within the tower, and she or he is likely to be dazed for a time, letting you get comparatively shut on both facet of her and assault her susceptible higher physique.
After a couple of of those eventualities, she’ll take the sky after which crash land on the tower once more, dragging you into the center as rubble falls throughout you. Quickly run up the steps to keep away from her and her insect swarm earlier than reaching the highest of the spire. Before she follows, break the urns close by to get some extra ammo, and proceed the struggle.
In these shut confines, you received’t be capable of run alongside the sides anymore. Instead, sustain the hearth on her physique, and strafe backward and forward.
When you see the decrease beast begin to pulse crimson, transfer all the best way to the fitting to dodge the lunge, then resume firing.
Utilize the shotgun after the lunge stuns her, and sustain the strain till she begins to blow up in a bloody mess, signaling the top of the struggle.
When the scene ends, you’ll be the proud proprietor of the Crystal Dimitrescu treasure, and close by yow will discover a really mysterious Dirty Flask. It’s time to go away the fortress behind, and proceed your seek for Rose.
Latest Gaming News